[Sept 26] IoT with Arduino: Make my own IoT!

In the IoT with Arduino class, you will have a chance to make, break, and re-create your own gadgets. Using an Arduino board, Raspberry Pie and some wires, you can make your own Robot, Facial Recognition Sensor, or Ramen Making Machine! Topics of the project will also be discussed between the students, so the ‘Sky is our only limit’! No… The sky can also be challenged!

2 Class per Week: Tue/Thur 7.30~9.30pm

₩ 500,000  ₩ 400,000 / month
Classes last for 1 month
Call 02) 501-6064 for Availability!
Online Course Registration

Iot with Arduino

2 Class per Week: Tue/Thur 7.30~9.30pm
₩ 500,000  ₩ 400,000 / month
Classes last for 1 month
Call 02) 501-6064 for Availability!
Online Course Registration
Course Introduction
Contact Us
Specific Course Outline

FAQ

  • Q – How do I register?
  • 1. You can transfer the tuition to the account above, and confirm with us at 02-501-6064.
    2. You can also pay on-site with any credit card before class starts.
  • Q – What are the regulations for a refund?
  • A – W Coding Inc. is an officially enlisted education center recognized by the Korean Department of Education. Refund regulations are as follows: 100% refund before course starts. 75% of tuition refund before the end of the first week of class, and tuition is non-refundable once the second week of the course has commenced.

 

1st class

  • What is Arduino?
  • Arduino IDE.

The student gets introduced to the world physical computing and IoT, the Arduino platform, the board families, its hardware components and as well as an introduction to the Arduino Integrated Development Environment (IDE). At the end of the class the student will be able to understand what is an Arduino board, how to program it, and to run the “Hello World” program of physical computing, blinking an LED.

 

2nd class

  • Basic Electronics Theory and Lab
  • Arduino Electronics Simulator

The student will be introduced to the basic concepts of electronics, electronic components and the Arduino electronics simulator. By the end of the class the student will be able to understand what is electricity, voltage, current, resistance and the Ohm’s law, identify electronic components such as capacitors, inductors and resistors circuits and run electronic circuits simulations utilizing this components.

 

3rd class

  • Basic Programming in C (Datatypes, Programming logic)

The student will be introduced to the C language basics. By the end of the class the student will know what a programming language is, what variables and datatypes are and how to use them in arithmetic operations. Will also be able to understand a program control flow with control statements such as if, for and while.

 

4th class

  • Basic Programming in C (Functions, Data Structures)

The student will be introduced to the concept of functions, scope of variables and basic data structures such as arrays and strings.

By the end of the class the student should be able to write his/her own functions, have a good understanding of the scope of variables as well as how to work with basic data structures, all of this following a good programming style.

 

5th class

  • Sensors, Actuators and the Arduino Libraries.

The student will be introduced to the concept of sensors and actuators and their correspondent Arduino libraries. By the end of the class the student will know what are sensors and actuators and how to read sensor data from sensors such as light, temperature and potentiometers to control actuators such as motors.

 

6th class

  • Serial Communication and Data visualization with Processing.

The student will be introduced to the basic functions of the Processing programming language for visualization of the sensor data. By the end of the class the student will be able to read sensor data from the Arduino board in the computer by the USB port and create simple visualizations utilizing Processing.

 

7th class

  • Arduino Ethernet programming.

The student will be introduced to the Arduino Ethernet shield, how to setup the Arduino board as an Internet Server and communicate over the network utilizing HTTP and HTML. The user will be able to understand how the communication is carried on the web and how to apply it on Arduino.

 

8th class

  • Arduino project (Ex. Light control over the web).

Utilizing the knowledge acquired during the whole course, the student will be able to turn on and off a lamp connected to an Arduino device, through any internet enabled device such a PC or Smartphone.

 

 

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